AI Insights · Timothy · July 2022
Top 5 3D Anime Games in the UK: Q2 2022 Performance
Explore the performance trends of the top 5 3D anime games in the UK for Q2 2022, covering downloads, revenue, and active users.
During the second quarter of 2022, the top 5 3D anime games in the United Kingdom showcased various trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive look at the performance of these popular titles.
Genshin Impact from COGNOSPHERE PTE. LTD. saw a fluctuating weekly revenue, peaking at approximately $452K at the start of the quarter and hitting a low of around $64K in late May. Weekly downloads hovered around 10K, with a minor dip to 7K in mid-June. Active users remained relatively steady, averaging around 75K to 85K, with a slight drop to 68K towards the end of the quarter.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. experienced significant spikes in weekly revenue, notably reaching about $239K in late May. Downloads showed a steady increase, peaking at 8.4K during the same period. Weekly active users also saw a rise, with numbers climbing from 49K at the beginning of the quarter to over 92K in early June.
Ni no Kuni: Cross Worlds, published by Netmarble Corporation, entered the market with strong initial performance. Weekly revenue hit $195K in mid-June, while downloads started high at nearly 138K but dropped significantly to around 1.5K by the end of the quarter. Active users followed a similar trend, starting at 113K and decreasing to approximately 16K.
Summoners War from Com2uS Corp. showed a more stable performance with consistent weekly revenue around $35K to $48K, except for a peak at $62K in the final week of June. Downloads remained low, averaging a few hundred per week. Active users fluctuated between 26K and 35K, ending the quarter on a slight uptick.
The Seven Deadly Sins, also by Netmarble Corporation, demonstrated moderate growth in weekly revenue, peaking at $80K in early June. Downloads saw a minor increase, reaching up to 1.7K. Active users varied slightly, averaging around 23K to 25K, with a minor decline to 19K by the end of June.
These insights from Sensor Tower offer a glimpse into the dynamics of the 3D anime game market in the UK for Q2 2022. For more detailed analytics and trends, visit Sensor Tower.